About

Pshine ("planet shine", name inspired by KSP mod of same name) is a work-in-progress open-source space simulator "game" written in Vulkan and C23 (because why not). Currently, the implemented features include:

I plan to add:

NB: I'm only working on this when I feel like it, this isn't anything serious.

Devlog

Screenshots

It's 1 am.. Earth at the bottom from very high above, atmospheric scattering and a blooming sun. Showcasing the User Interface and differnet celestial bodies' orbits. View from Earth, the Moon is visible, the orbits of Jupiter and Mars are visible (and their labels). A sunset on Mars, from high above the ground. The dark Martian surface is taking up the right half of the picture, with a gradient from pale blue near the surface to orange, with a small dot of our Sun in the middle. View of Earth partially in shadow from ~10 million km, with the Sun visible on the left. Sunrise from space (or almost space), Earth fills up the right side of the screenshot, with the atmosphere showing a gradient from green to blue. Earth and sun from very far away, so that half the Earth's orbit is visible.